Tier 1
Series 4
4C: Logic Redundancy
"In a pre-flight checklist, you don't check the fuel gauge, then check the engine, and then check the fuel gauge again. It's a waste of time and mental energy. If your AI is re-verifying the same condition three times in one method, you've created Logic Bloat. A skilled Engineer audits for Single Verification."
The Concept: Short-Circuiting
C# uses "Short-Circuiting" logic with && (AND) and || (OR).
Order of Operations: Check the "cheapest" condition first (like a bool) before the "expensive" ones.
No Double-Checking: If a Guard Clause already handled a check, don't check it again.
Local Variables: If you use a complex calculation more than once, store it in a local variable.
Order of Operations: Check the "cheapest" condition first (like a bool) before the "expensive" ones.
No Double-Checking: If a Guard Clause already handled a check, don't check it again.
Local Variables: If you use a complex calculation more than once, store it in a local variable.
Red Flag Detected
The AI Trap: "The Echo Logic"
You ask the AI: "Check if the enemy is close and has health before attacking."
// AI-Generated Code: Redundant & Inefficient
void Update() {
// Audit Fail: Calculating Distance twice in one frame!
if (Vector3.Distance(transform.position, target.position) < 10f) {
if (targetHealth > 0) {
if (Vector3.Distance(transform.position, target.position) < 10f) {
Attack();
}
}
}
}
This is "Computational Waste." Calculating distance involves a square root operation—one of the most expensive things a CPU does. Doing it twice per frame across 100 drones will cause your frame rate to plummet.
Elite Telemetry
Research shows "Elite" teams achieve 15% faster lead times by keeping AI on a "very tight leash."
- Small Batches Solving one problem at a time prevents logic drift.
- Modular Design Localizing the "blast radius" of AI changes.
- Tight Loops Rapid iteration with constant code review.
The Mechanic's Correction
Corrective Protocol
void Update() {
float distanceToTarget = Vector3.Distance(transform.position, target.position);
// Corrected: One calculation, one check.
if (distanceToTarget < 10f && targetHealth > 0) {
Attack();
}
}
Your Pilot Command
> Optimize the loop by moving calculations out of Update.