Tier 2 Series 106

106D: The JSON Carrier

Pilot Record
Student Profile
"You cannot save a Class directly to PlayerPrefs. You must convert it to text first. An Engineer uses **JSON (JavaScript Object Notation)** to turn a C# object into a String, and back again."

The Concept: JsonUtility

The translator between Code and Text.

* **ToJSON:** Class -> String (`{"level": 5, "gold": 10}`).
* **FromJSON:** String -> Class.
* **Storage:** The entire String is saved under one Key.
Red Flag Detected

The AI Trap: "The Binary Blob"

You ask the AI: "Save the class to a file."

// AI-Generated Code: BinaryFormatter
// Audit Fail: BinaryFormatter is obsolete and dangerous (Security Risk).
BinaryFormatter bf = new BinaryFormatter();

This is "Security Deprecation." BinaryFormatter is unreadable and insecure. Modern games use JSON.

Elite Telemetry

Research shows "Elite" teams achieve 15% faster lead times by keeping AI on a "very tight leash."

  • Small Batches Solving one problem at a time prevents logic drift.
  • Modular Design Localizing the "blast radius" of AI changes.
  • Tight Loops Rapid iteration with constant code review.

The Engineer's Correction

Corrective Protocol
// Corrected: Text Format
string json = JsonUtility.ToJson(myData);
File.WriteAllText(path, json);
Your Pilot Command
> Direct the AI to use JSON serialization for saving and loading player progress.
Next Mission
The File Path