Tier 4
Series 304
304E: Flocking Dynamics
"A flock of birds doesn't have a leader shouting orders. Each bird follows three simple rules: Separation, Alignment, Cohesion. A Navigator programs these "Local Rules" to create "Global Intelligence.""
The Concept: Boids Algorithm
Complex group behavior emerges from three vectors:
* **Separation:** Steer away from neighbors (Don't crowd).
* **Alignment:** Steer in the same direction as neighbors (Copy heading).
* **Cohesion:** Steer toward the center of the group (Stay together).
* **Separation:** Steer away from neighbors (Don't crowd).
* **Alignment:** Steer in the same direction as neighbors (Copy heading).
* **Cohesion:** Steer toward the center of the group (Stay together).
Red Flag Detected
The AI Trap: "The Follow Leader"
You ask the AI: "Make the fleet fly in formation."
// AI-Generated Code: Rigid Parenting
void Update() {
// Audit Fail: They look like robots attached by metal poles.
// If the leader turns, they all snap-turn instantly.
transform.position = leader.position + offset;
}
This is "Mechanical Movement." It lacks the fluid, organic reaction of a real fleet.
Elite Telemetry
Research shows "Elite" teams achieve 15% faster lead times by keeping AI on a "very tight leash."
- Small Batches Solving one problem at a time prevents logic drift.
- Modular Design Localizing the "blast radius" of AI changes.
- Tight Loops Rapid iteration with constant code review.
The Navigator's Correction
Corrective Protocol
// Corrected: Organic Flow Vector3 move = (alignment * 1) + (cohesion * 0.5) + (separation * 1.5); rb.AddForce(move * speed);
Your Pilot Command
> A skilled Navigator directs the AI to use Boid Logic.