AI Command Lab // Flight Simulator

304E: Flocking Dynamics

Initial AI Output (Fragile)

// AI-Generated Code: Rigid Parenting
void Update() {
    // Audit Fail: They look like robots attached by metal poles.
    // If the leader turns, they all snap-turn instantly.
    transform.position = leader.position + offset;
}

Initial AI Prompt

"You ask the AI: "Make the fleet fly in formation.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to use Boid Logic.