Tier 1
Series 8
8F: The Double Negative
""Do not fail to not unarm the doors." That command is a recipe for disaster. Complex boolean logic (!A && !B || C) confuses the AI and the Pilot. Simplify your conditions."
The Concept: Boolean Clarity
Complex `if` statements are hard to debug. If a condition has more than 2 parts, wrap it in a `bool` variable with a descriptive name.
* **Bad:** `if (!isDead && !isPaused && timer > 0)`
* **Good:** `bool canAct = !isDead && !isPaused;`
* **Bad:** `if (!isDead && !isPaused && timer > 0)`
* **Good:** `bool canAct = !isDead && !isPaused;`
Red Flag Detected
The Audit: The Logic Knot
Ask the AI to check if the player can jump.
if (!isStunned && !isDead || (isGodMode && !isPaused)) {
Jump();
}
This is "Logic Obscurity." It is unclear which conditions prioritize over others due to mixed `&&` and `||`.
Elite Telemetry
Research shows "Elite" teams achieve 15% faster lead times by keeping AI on a "very tight leash."
- Small Batches Solving one problem at a time prevents logic drift.
- Modular Design Localizing the "blast radius" of AI changes.
- Tight Loops Rapid iteration with constant code review.
The Mechanic's Correction
Corrective Protocol
bool isMobile = !isStunned && !isDead;
bool canOverride = isGodMode && !isPaused;
if (isMobile || canOverride) {
Jump();
}
Your Pilot Command
> A skilled Mechanic directs the AI to simplify the boolean logic.