AI Command Lab // Flight Simulator

8D: The Dispatcher

Initial AI Output (Fragile)

void Fire() {
    if (type == "Pistol") ShootPistol();
    else if (type == "Rifle") ShootRifle();
    else if (type == "Rocket") ShootRocket();
    else if (type == "Knife") Slash();
}

Initial AI Prompt

"Ask the AI to check the weapon type."

Pilot Comm Link

Mission Objective: A skilled Mechanic directs the AI to use a Switch statement.