AI Command Lab // Flight Simulator
7E: The Comment Cleanup
Initial AI Output (Fragile)
// AI-Generated Code: Redundant and Noisy
void UpdateHealth(int amount) {
// Subtract amount from health
health -= amount;
// Check if health is less than or equal to zero
if (health <= 0) {
// Log that the drone is destroyed
Debug.Log("Drone destroyed");
}
}
Initial AI Prompt
"You ask the AI: "Update the health and log a message if it reaches zero.""
Pilot Comm Link
Mission Objective: A skilled Mechanic directs the AI to **Prune the Noise**. You command: "Remove redundant comments. Only leave notes that explain the intent or logic requirements."
Optimized Protocol
// Corrected: Clean and Professional.
void UpdateHealth(int amount) {
health -= amount;
if (health <= 0) {
// We log here so the Mission Manager can trigger the respawn sequence.
Debug.Log("Drone destroyed");
}
}