AI Command Lab // Flight Simulator

5F: The Inspector List

Initial AI Output (Fragile)

// AI-Generated Code: Invisible and non-tunable
private List<Vector3> patrolPoints = new List<Vector3>(); 

void Update() {
    // Audit Fail: The Pilot cannot see these points in the Unity Inspector.
    // To change the patrol route, someone has to re-write the script.
    FollowPath(patrolPoints);
}

Initial AI Prompt

"You ask the AI: "Create a list of patrol points for the drone.""

Pilot Comm Link

Mission Objective: Final Mission: Combine multiple patterns for a robust system audit.