AI Command Lab // Flight Simulator
3F: Tooltips & Help
Initial AI Output (Fragile)
// AI-Generated Code: Context-Free
public float sensitivity = 0.5f;
void Update() {
// Audit Fail: Is 0.5 low or high?
// Does increasing it make the drone smarter or dumber?
if (dist < sensitivity) { Detect(); }
}
Initial AI Prompt
"You ask the AI: "Create a variable to control the drone's detection sensitivity.""
Pilot Comm Link
Mission Objective: Structure your logic as a Finite State Machine for clear behavior transitions.
Optimized Protocol
[Tooltip("Distance in meters at which the drone identifies a target. Lower is more difficult to detect.")]
[SerializeField] private float detectionRange = 5.0f;
[HelpURL("https://your-docs.com/drone-sensors")]
public class DroneSensor : MonoBehaviour { ... }