AI Command Lab // Flight Simulator

3D: Boolean Logic

Initial AI Output (Fragile)

// AI-Generated Code: Confusing Logic Flow
public bool gearNotDown = true; 

void Update() {
    // Audit Fail: Reading "if not gear not down" is painful.
    if (!gearNotDown) {
        MoveShip();
    }
}

Initial AI Prompt

"You ask the AI: "Stop the ship from moving if the landing gear isn't down.""

Pilot Comm Link

Mission Objective: Use an Interface (IInteractable) to enable polymorphic interaction.