AI Command Lab // Flight Simulator
3D: Boolean Logic
Initial AI Output (Fragile)
// AI-Generated Code: Confusing Logic Flow
public bool gearNotDown = true;
void Update() {
// Audit Fail: Reading "if not gear not down" is painful.
if (!gearNotDown) {
MoveShip();
}
}
Initial AI Prompt
"You ask the AI: "Stop the ship from moving if the landing gear isn't down.""
Pilot Comm Link
Mission Objective: Use an Interface (IInteractable) to enable polymorphic interaction.
Optimized Protocol
public bool isGearDeployed;
void Update() {
// Corrected: Clear, positive, and instant to audit.
if (isGearDeployed) {
PrepareForLanding();
}
}