AI Command Lab // Flight Simulator

3B: Floats vs. Ints

Initial AI Output (Fragile)

// AI-Generated Code: Jittery and Low-Precision
public int moveSpeed = 5; 

void Update() {
    // Audit Fail: If the move increment is less than 1, 
    // an integer will round it to zero. The ship won't move at all!
    transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime);
}

Initial AI Prompt

"You ask the AI: "Slowly move the ship toward the hangar.""

Pilot Comm Link

Mission Objective: Use ScriptableObjects to decouple data from logic and save memory.