AI Command Lab // Flight Simulator

306F: The Post-Process

Initial AI Output (Fragile)

// AI-Generated Code: Legacy Method
void OnHit() {
    // Audit Fail: This is the old "OnGUI" way.
    // It draws a red texture over the screen. Slow and ugly.
    GUI.DrawTexture(rect, redTexture);
}

Initial AI Prompt

"You ask the AI: "Make the screen red when I get hit.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to drive the Volume.