AI Command Lab // Flight Simulator

306D: The Instanced Fleet

Initial AI Output (Fragile)

// AI-Generated Code: Batch Breaker
void Start() {
    // Audit Fail: Accessing .material creates a NEW material in memory.
    // You now have 1,000 materials and 1,000 draw calls.
    renderer.material.color = Random.ColorHSV();
}

Initial AI Prompt

"You ask the AI: "Give every asteroid a random color.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to use Instanced Properties.