AI Command Lab // Flight Simulator

306B: The HLSL Code

Initial AI Output (Fragile)

// AI-Generated Code: Branching
float4 frag(v2f i) : SV_Target {
    // Audit Fail: GPUs hate "If" statements (Branching).
    // It creates "Warp Divergence" and slows down the core.
    if (color.r < 0.1) discard;
}

Initial AI Prompt

"You ask the AI: "Make the shader transparent if the pixel is black.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to use Math, not Logic.