AI Command Lab // Flight Simulator

306A: The Shader Graph

Initial AI Output (Fragile)

// AI-Generated Code: CPU Heavy
void Update() {
    // Audit Fail: Modifying the material offset on the CPU every frame.
    // This forces data transfer from CPU to GPU 60 times a second.
    material.mainTextureOffset += speed * Time.deltaTime;
}

Initial AI Prompt

"You ask the AI: "Scroll the water texture.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to use Shader Graph.