AI Command Lab // Flight Simulator
305B: The Network Var
Initial AI Output (Fragile)
// AI-Generated Code: Desync City
public int health = 100;
void TakeDamage(int dmg) {
// Audit Fail: This happens only on the shooter's screen.
// The victim doesn't know they died.
health -= dmg;
}
Initial AI Prompt
"You ask the AI: "Create a health script.""
Pilot Comm Link
Mission Objective: A skilled Navigator directs the AI to use NetworkVariables.
Optimized Protocol
// Corrected: Synced State
public NetworkVariable<int> health = new NetworkVariable<int>(100);
void TakeDamage(int dmg) {
if (IsServer) health.Value -= dmg;
}