AI Command Lab // Flight Simulator
303D: The Infinite Chunk
Initial AI Output (Fragile)
// AI-Generated Code: The Memory Leak
void Update() {
// Audit Fail: It just keeps adding new ground forever.
// Eventually, your RAM fills up and the game crashes.
SpawnNextPlatform();
}
Initial AI Prompt
"You ask the AI: "Generate an infinite runner terrain.""
Pilot Comm Link
Mission Objective: A skilled Navigator directs the AI to use Object Pooling and Distance Checks.
Optimized Protocol
// Corrected: Treadmill Logic
if (player.z > currentChunkZ + length) {
RecycleChunk(oldestChunk);
MoveChunkToFront(oldestChunk);
}