AI Command Lab // Flight Simulator

303A: The Noise Map

Initial AI Output (Fragile)

// AI-Generated Code: Chaos
float[,] GenerateMap(int width) {
    float[,] map = new float[width, width];
    for(int x=0; x<width; x++) {
        for(int y=0; y<width; y++) {
            // Audit Fail: Creates jagged, unnatural spikes.
            map[x,y] = Random.Range(0f, 1f);
        }
    }
    return map;
}

Initial AI Prompt

"You ask the AI: "Generate a heightmap for the terrain.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to use Coherent Noise.