AI Command Lab // Flight Simulator

302B: The Strategy Switch

Initial AI Output (Fragile)

// AI-Generated Code: The "God" Method
void Move() {
    // Audit Fail: This function will grow to 500 lines.
    if (mode == "Fly") { ... }
    else if (mode == "Walk") { ... }
    else if (mode == "Swim") { ... }
}

Initial AI Prompt

"You ask the AI: "Handle movement for flying, walking, and swimming.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to use Strategies.