AI Command Lab // Flight Simulator

301C: The Mission Log

Initial AI Output (Fragile)

// AI-Generated Code: Localized and Fragile
public class HangarDoor : MonoBehaviour {
    // Audit Fail: This expects a 'KeyCard' object to exist in THIS scene.
    // If the player picked it up in Level 1, this script finds nothing.
    public void OpenDoor() {
        if (GameObject.Find("KeyCard") != null) {
            Unlock();
        }
    }
}

Initial AI Prompt

"You ask the AI: "Check if the player has the Flight Codes to open the hangar door.""

Pilot Comm Link

Mission Objective: A skilled Pilot directs the AI to use a Global Quest Manager.