AI Command Lab // Flight Simulator
301B: Airspace Transitions
Initial AI Output (Fragile)
// AI-Generated Code: The System Hiccup
public void EnterPortal() {
// Audit Fail: The game will freeze until "Level2" is finished loading!
SceneManager.LoadScene("Level2");
}
Initial AI Prompt
"You ask the AI: "Load the next level when I walk into the portal.""
Pilot Comm Link
Mission Objective: A skilled Pilot directs the AI to use LoadSceneAsync.
Optimized Protocol
IEnumerator LoadNewScene(string sceneName) {
AsyncOperation op = SceneManager.LoadSceneAsync(sceneName);
while (!op.isDone) {
float progress = Mathf.Clamp01(op.progress / 0.9f);
loadingBar.value = progress; // Update UI
yield return null; // Wait for next frame
}
}