AI Command Lab // Flight Simulator

301A: The Global Compass

Initial AI Output (Fragile)

// AI-Generated Code: Dangerous and messy
public class ScoreManager : MonoBehaviour {
    void Awake() {
        // Audit Fail: If you return to this scene, 
        // a second ScoreManager will be created!
        DontDestroyOnLoad(this.gameObject);
    }
}

Initial AI Prompt

"You ask the AI: "Make a ScoreManager that stays alive between scenes.""

Pilot Comm Link

Mission Objective: A skilled Pilot directs the AI to use a Safe Singleton Pattern.