AI Command Lab // Flight Simulator

300E: Stable Rotations

Initial AI Output (Fragile)

// AI-Generated Code: Audit Failure (Euler Instability)
void Update() {
    // Audit Fail: Direct manipulation of eulerAngles 
    // leads to Gimbal Lock and erratic 'snapping'.
    Vector3 currentRot = transform.eulerAngles;
    currentRot.y += 10f * Time.deltaTime;
    transform.eulerAngles = currentRot;
}

Initial AI Prompt

"You ask the AI: "Rotate the turret slowly toward the player.""

Pilot Comm Link

Mission Objective: A skilled Navigator directs the AI to use Quaternion math.