AI Command Lab // Flight Simulator

206D: The Randomizer

Initial AI Output (Fragile)

// AI-Generated Code: Monotone
void Step() {
    // Audit Fail: Playing the exact same sample repeatedly drives players crazy.
    source.PlayOneShot(stepClip);
}

Initial AI Prompt

"You ask the AI: "Play the footstep sound.""

Pilot Comm Link

Mission Objective: A skilled Pilot directs the AI to Modulate. You command: "Randomize the AudioSource.pitch between 0.9 and 1.1 before playing."