AI Command Lab // Flight Simulator
204C: The Override Layer
Initial AI Output (Fragile)
// AI-Generated Code: Asset Bloat // The AI suggests duplicating the Run animation // and manually animating the arms into a shooting pose. public AnimationClip runShootClip;
Initial AI Prompt
"You ask the AI: "Allow the player to shoot while running.""
Pilot Comm Link
Mission Objective: A skilled Pilot directs the AI to use Masks. You command: "Create an 'UpperBody' layer with an Avatar Mask blocking the legs, and play the Shoot animation there."
Optimized Protocol
// Corrected: Modular Animation // Layer 0: Run (Legs) // Layer 1: Shoot (Arms) animator.SetLayerWeight(upperBodyID, 1f);