AI Command Lab // Flight Simulator

203A: The Glass Cockpit

Initial AI Output (Fragile)

// AI-Generated Code: The Canvas Heavy approach
public Text healthText;
public Image ammoIcon;
public GameObject radarPanel;
// Audit Fail: This requires dragging 50 references in the Inspector.
// It breaks easily if you rename an object.

Initial AI Prompt

"You ask the AI: "Create a HUD with health, ammo, and radar.""

Pilot Comm Link

Mission Objective: A skilled Pilot directs the AI to use the Toolkit. You command: "Bind to the UIDocument and query the root VisualElement for the named controls."