AI Command Lab // Flight Simulator

200B: Autopilot

Initial AI Output (Fragile)

// AI-Generated Code: Expensive Manual Math
void Update() {
    // Audit Fail: Raycasting every frame for walls?
    // Manual rotation math? This is brittle and heavy.
    transform.position = Vector3.MoveTowards(...);
    if (Physics.Raycast(...)) { Rotate(); }
}

Initial AI Prompt

"You ask the AI: "Move the drone to the target while avoiding walls.""

Pilot Comm Link

Mission Objective: A skilled Architect directs the AI to use the NavMesh. You command: "Use a NavMeshAgent to handle pathfinding and obstacle avoidance."