AI Command Lab // Flight Simulator
1D: Efficiency Audit
Initial AI Output (Fragile)
// AI-Generated Code: Creating major lag!
void Update() {
// Audit Error: GetComponent is VERY expensive
// to run 60 times per second!
GetComponent<Renderer>().material.color = Color.red;
}
Initial AI Prompt
"You ask the AI: "Write a script that makes a game object change color when I press a key.""
Pilot Comm Link
Mission Objective: Direct the AI to use sqrMagnitude to avoid expensive square root calculations.
Optimized Protocol
// Corrected Pilot Code: Smooth & Efficient
private Renderer myRenderer;
void Start() {
// Check the "oil" once at the beginning
myRenderer = GetComponent<Renderer>();
}
void Update() {
// Use the stored reference for high-speed flight
myRenderer.material.color = Color.red;
}