AI Command Lab // Flight Simulator

106C: The Data Model

Initial AI Output (Fragile)

// AI-Generated Code: Key Explosion
PlayerPrefs.SetString("Item1", "Sword");
PlayerPrefs.SetString("Item2", "Shield");
PlayerPrefs.SetString("Item3", "Potion");

Initial AI Prompt

"You ask the AI: "Save the inventory items.""

Pilot Comm Link

Mission Objective: Implement an Event-driven system for level completion using C# Actions.