AI Command Lab // Flight Simulator

106A: The Volatile Memory

Initial AI Output (Fragile)

// AI-Generated Code: Misunderstanding Scope
public static int highScore;
// Audit Fail: "static" variables persist between SCENES,
// but they are still wiped when the APPLICATION closes.

Initial AI Prompt

"You ask the AI: "Make sure the score stays when I restart.""

Pilot Comm Link

Mission Objective: Direct the AI to use a Game Manager with a Singleton pattern for global state control.