AI Command Lab // Flight Simulator

105F: The Link

Initial AI Output (Fragile)

// AI-Generated Code: Search Logic
Instantiate(missile, pos, rot);
// Inside Missile Script:
void Start() { target = GameObject.Find("Player"); }

Initial AI Prompt

"You ask the AI: "Spawn a missile and aim it at the player.""

Pilot Comm Link

Mission Objective: Capstone Mission: Audit the pathfinding logic to prevent agent jitter and stuck states.