AI Command Lab // Flight Simulator
105A: The Blueprint
Initial AI Output (Fragile)
// AI-Generated Code: Manual Labor // The AI suggests duplicating the GameObject in the Hierarchy. // "Select the Enemy, press Ctrl+D 10 times."
Initial AI Prompt
"You ask the AI: "Create 10 enemies in the level.""
Pilot Comm Link
Mission Objective: Direct the AI to use the NavMesh system for intelligent character pathfinding.
Optimized Protocol
// Corrected: Single Source of Truth // 1. Drag Enemy from Hierarchy to Project Window. // 2. The icon turns Blue (Prefab).