AI Command Lab // Flight Simulator

104E: The Raycast

Initial AI Output (Fragile)

// AI-Generated Code: Unfiltered Scan
if (Physics.Raycast(transform.position, Vector3.down, out hit)) {
    isGrounded = true;
}
// Audit Fail: This hits EVERYTHING. Including the player's own foot.

Initial AI Prompt

"You ask the AI: "Check if I am standing on the ground.""

Pilot Comm Link

Mission Objective: Direct the AI to use the OnAudioFilterRead method for procedural sound generation.