AI Command Lab // Flight Simulator
104D: The Force Vector
Initial AI Output (Fragile)
// AI-Generated Code: Weak Physics rb.AddForce(Vector3.up * 10); // Audit Fail: Default ForceMode is "Force" (Continuous). // A single frame of "Force" won't lift a heavy object.
Initial AI Prompt
"You ask the AI: "Make the character jump.""
Pilot Comm Link
Mission Objective: Use a Coroutine to smoothly fade audio volume over time.
Optimized Protocol
// Corrected: Explosive Power rb.AddForce(Vector3.up * 10, ForceMode.Impulse);