AI Command Lab // Flight Simulator
104C: The Layer Matrix
Initial AI Output (Fragile)
// AI-Generated Code: Tag Check Spam
void OnCollisionEnter(Collision c) {
if (c.gameObject.tag != "Player") Destroy(c.gameObject);
}
// Audit Fail: The physics engine still calculated the hit,
// wasted CPU, and caused a wobble before the code ran.
Initial AI Prompt
"You ask the AI: "Why does my bullet destroy my ship?""
Pilot Comm Link
Mission Objective: Tell the AI to implement 3D spatial sound with a Logarithmic Rolloff curve.
Optimized Protocol
// Corrected: Zero CPU Cost // No code needed. The physics engine ignores the pair entirely.