AI Command Lab // Flight Simulator

103B: The Collision Matrix

Initial AI Output (Fragile)

// AI-Generated Code: Calculation Waste
void OnCollisionEnter(Collision other) {
    // Audit Fail: The physics engine is already wasting CPU 
    // calculating collisions with dust, UI, and triggers 
    // that we don't care about.
    if (other.gameObject.tag == "Enemy") Die();
}

Initial AI Prompt

"You ask the AI: "Make sure the drone collides with everything.""

Pilot Comm Link

Mission Objective: Use a Blend Tree to handle smooth transitions between walk and run states.