AI Command Lab // Flight Simulator

103A: Collision vs. Trigger

Initial AI Output (Fragile)

// AI-Generated Code: Physical Impact
void OnCollisionEnter(Collision other) {
    // Audit Fail: The drone will physically bounce off the fuel pack
    // BEFORE this code runs. It feels clunky and amateur.
    CollectFuel();
}

Initial AI Prompt

"You ask the AI: "Make the drone pick up the fuel pack when it touches it.""

Pilot Comm Link

Mission Objective: Direct the AI to use Hash IDs for Animator parameters to improve performance.