AI Command Lab // Flight Simulator

102E: Component Visibility Audit

Initial AI Output (Fragile)

// AI-Generated Code: Visual Noise
public class Ship : MonoBehaviour {
    public float maxSpeed = 100f; // Designer needs this
    
    // Audit Fail: Designer does NOT need this. 
    // Editing this in the Inspector will break the physics math.
    public float currentSpeed; 
}

Initial AI Prompt

"You ask the AI: "Make a variable for the current speed that other scripts can read.""

Pilot Comm Link

Mission Objective: Use Query to find specific elements within the VisualTreeAsset.