AI Command Lab // Flight Simulator

102C: Tag & Layer Validation

Initial AI Output (Fragile)

// AI-Generated Code: Slow and Unsafe
void OnCollisionEnter(Collision other) {
    // Audit Fail 1: Allocates memory for string comparison
    // Audit Fail 2: If you rename "Player" to "player", this fails silently.
    if (other.gameObject.tag == "Player") {
        Die();
    }
}

Initial AI Prompt

"You ask the AI: "Check if the object we hit is the Player.""

Pilot Comm Link

Mission Objective: Tell the AI to use a Progress Bar element to represent the player Health.