AI Command Lab // Flight Simulator

101A: The Inspector Audit

Initial AI Output (Fragile)

// AI-Generated Code: Exposed and Dangerous
public class PlayerJump : MonoBehaviour {
    // Audit Fail: Other scripts can accidentally change this!
    public float jumpForce = 10f; 
}

Initial AI Prompt

"You ask the AI: "Make the player's jump force adjustable in the Inspector.""

Pilot Comm Link

Mission Objective: Use the Input System Package to handle player actions rather than the old Input Manager.